Warcry Studio

TERMS OF SERVICE

Effective Date: April 24, 2026

These Terms of Service (“Terms”) govern the relationship between Warcry Studio LLC (“Warcry Studio,” “we,” “our,” or “us”) and any individual or entity (“Client,” “you”) who engages our game development services. By signing a service agreement, submitting a project inquiry, or making any payment to Warcry Studio, you agree to be bound by these Terms.

1. Company Information and Office Locations

Warcry Studio LLC is incorporated in the United States and operates across two locations:

US Consultation Office:

555 Republic Dr #211d, Plano, TX 75074, United States

This office is available for in-person consultation sessions, client meetings, and legal correspondence. All formal contractual and legal matters are handled through this address.

Production and Technology Hub:

Karachi, Pakistan

All active development, asset production, engineering, and QA operations are conducted from our Karachi office, which operates on 24/7 development cycles to maximize delivery speed and production capacity.

2. Services

Warcry Studio provides full-cycle game development services including but not limited to game design documentation, prototyping, pre-production, full-scale development, level and environment design, character modelling, VFX and SFX, marketing asset creation, QA, platform deployment, and post-launch support across Unreal Engine, UEFN, Roblox, and Web3 platforms.

The specific scope of services, deliverables, timelines, and pricing for each engagement are defined in a separate Statement of Work (SOW) or Service Agreement signed by both parties.

3. Engagement and Onboarding

  • All projects begin with a discovery call and documentation phase to align on scope, deliverables, and timelines.
  • A formal project agreement, NDA where applicable, and initial milestone invoice must be completed before production begins.
  • Warcry Studio allocates a dedicated project team immediately upon engagement confirmation. No waiting periods apply once an agreement is signed.

4. Payment Terms

  • Projects are billed on a milestone basis as defined in the project agreement. Payment schedules, amounts, and due dates are outlined in the SOW.
  • Invoices are due within the timeframe specified in the agreement, typically seven to fourteen business days from issuance.
  • Non-payment of a milestone invoice may result in the pausing of active development until payment is received. Warcry Studio will notify the Client in writing at least two business days before any pause takes effect and will make reasonable efforts to resolve the matter amicably before doing so.
  • Resumed production following a payment pause will be scheduled based on current team availability and may affect overall project timelines. Warcry Studio shall not be held liable for delays resulting from client-initiated payment pauses.
  • All payments are non-transferable and apply solely to the agreed project scope.
  • Warcry Studio accepts payments via bank transfer, wire transfer, or other agreed-upon methods as outlined in the project agreement.

5. Intellectual Property

  • Upon receipt of full and final payment for all milestones, full intellectual property rights for the delivered work transfer to the Client.
  • Until final payment is received, all work-in-progress, source files, and assets remain the property of Warcry Studio.
  • Warcry Studio retains the right to feature completed and publicly released projects in its portfolio unless otherwise agreed in writing.
  • Third-party tools, engines, middleware, and assets used during development remain subject to their respective licensing terms.

6. Confidentiality and NDA

Warcry Studio honours all Non-Disclosure Agreements to their fullest extent. Any information shared by the Client during or before an engagement, including game concepts, design documents, business plans, financial data, and proprietary assets, is treated with strict confidentiality across both our US and Pakistan offices.

  • Team members and contractors working on a project in both locations are bound by internal confidentiality obligations.
  • We will not share, disclose, or exploit confidential client information for any purpose other than delivering the agreed services.
  • Confidentiality obligations survive the termination of any agreement.
  • Clients may request a custom NDA before any discovery call or project discussion. We welcome such requests and will execute promptly.

7. Communication Standards

To ensure a smooth and professional engagement, the following communication standards apply:

  • Warcry Studio will provide a designated point of contact for each project, responsible for updates, milestone reporting, and client communications.
  • Clients will receive regular progress updates as defined in the project agreement, typically on a weekly basis.
  • Standard response time for client queries is one to two business days. Urgent matters will be escalated and addressed within 24 hours.
  • Preferred communication channels will be agreed upon at project kickoff. All formal decisions, approvals, and scope changes must be confirmed in writing via email or an agreed project management platform.
  • Warcry Studio is not liable for delays arising from the Client’s failure to respond to communications within a reasonable timeframe.

8. Acceptance of Deliverables

To maintain project momentum and protect both parties, the following acceptance process applies:

  • Upon delivery of any milestone or project phase, the Client will be given a defined review period as specified in the project agreement, typically five to seven business days.
  • If the Client does not provide written feedback, revision requests, or formal rejection within the review period, the deliverable will be deemed accepted and the corresponding milestone invoice will become due.
  • Deemed acceptance does not waive the Client’s right to request reasonable minor corrections, but does confirm that the deliverable meets the agreed scope.
  • Major revision requests submitted after deemed acceptance may be treated as change orders and billed accordingly.

9. Scope Changes and Revisions

  • Any changes to the agreed project scope, deliverables, or timelines must be requested in writing and are subject to a formal change order.
  • Scope additions may result in revised timelines and additional costs, which will be communicated and agreed upon before implementation.
  • Reasonable revision rounds are included as defined in the project agreement. Revisions beyond the agreed limit will be billed at the applicable hourly rate.

10. Client Responsibilities

The Client agrees to:

  • Provide timely feedback, approvals, and any required assets or materials within agreed timeframes.
  • Designate a primary point of contact who has authority to approve deliverables and sign off on milestones.
  • Ensure that all third-party materials provided to Warcry Studio are properly licensed and do not infringe on any third-party intellectual property rights.
  • Make milestone payments on time as outlined in the project agreement.

Delays caused by the Client in providing feedback, approvals, or required materials may impact project timelines. Warcry Studio will not be held liable for delays attributable to the Client.

11. Non-Solicitation

During the term of any active project agreement and for a period of twelve months following its conclusion, the Client agrees not to directly solicit, recruit, hire, or engage any Warcry Studio employee, contractor, or team member who was involved in the Client’s project, without prior written consent from Warcry Studio. A violation of this clause may result in a placement fee equivalent to six months of the relevant team member’s compensation.

12. Force Majeure

Warcry Studio shall not be held liable for any delay or failure in performance resulting from circumstances beyond our reasonable control. This includes but is not limited to natural disasters, power outages, internet disruptions, acts of government, civil unrest, pandemics, or other events that materially affect our ability to deliver services from either our US or Pakistan offices.

  • In the event of a force majeure situation, Warcry Studio will notify the Client promptly in writing, outlining the nature of the event and the expected impact on timelines.
  • Both parties will work in good faith to agree on a revised timeline or alternative delivery arrangement.
  • Force majeure does not relieve the Client of payment obligations for work already completed and delivered.

13. Warranties and Representations

Warcry Studio warrants that:

  • Services will be performed with reasonable skill and care by qualified professionals.
  • Deliverables will conform to the agreed specifications outlined in the project agreement.
  • We will not knowingly infringe on any third-party intellectual property in the course of delivering services.

Warcry Studio does not warrant commercial success, player acquisition, revenue generation, or market performance of any delivered game or product.

14. Limitation of Liability

To the fullest extent permitted by applicable law, Warcry Studio shall not be liable for any indirect, incidental, consequential, or punitive damages arising from the use of or inability to use our services. Our total liability for any claim arising from a project shall not exceed the total amount paid by the Client for that specific engagement.

15. Termination

  • Either party may terminate the agreement with written notice as specified in the project agreement.
  • In the event of Client-initiated termination, fees for work completed and hours consumed up to the termination date are non-refundable and will be billed accordingly.
  • Upon termination, Warcry Studio will prepare a comprehensive project handover package including all completed files, documentation, and work-in-progress assets to ensure a smooth and amicable transition.
  • Warcry Studio reserves the right to terminate an engagement in the event of non-payment, breach of contract, or conduct that is harmful to our team or business.

16. Dispute Resolution

In the event of a dispute, both parties agree to first attempt resolution through good-faith negotiation. If a resolution cannot be reached within thirty days, disputes shall be resolved through binding arbitration in accordance with applicable laws in the State of Texas, United States.

17. Governing Law

These Terms are governed by and construed in accordance with the laws of the State of Texas, United States, without regard to conflict of law principles.

18. Modifications

Warcry Studio reserves the right to update these Terms at any time. Clients will be notified of material changes in writing. Continued engagement after notice constitutes acceptance of the revised Terms.

19. Contact

For any questions regarding these Terms, contact us at:
Warcry Studio LLC
US Office: 555 Republic Dr #211d, Plano, TX 75074, United States
Email: hello@warcrystudio.com
Phone: (469) 284-0314

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